Brain Rhapsody
A game created as a game jam project for ARTG 170 at UC Santa Cruz.
Credits:
Programming:
Jorge Ortiz - player and enemy mechanics, guide menu, music switching, level and gameplay design, UI and HUD scaling and optimization
Aaron Dangc - player health system, main menu/ game over menu , score system, HUD implementation
Jeremy Hahn - transition sounds and buffer implementation
Sound:
Jorge Ortiz - Scuba form/ Main menu music, Mob Boss form music
Connor Green - Astronaut form music, Mob Boss form music, Scuba form SFX, Astronaut SFX
Jeremy Hahn - Cowboy form/ Guide menu music, Cowboy SFX, Mob Boss SFX
Art:
Craig Shroeder: Enemy sprites, player sprites
Arno Wu: Enemy sprites, player sprites, UI elements, background
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